Albassaria

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Albassaria is a large city in the Shimmering Shores, a protectorate of the former capital, Petrenea. The city is known by the epithet Whiteport.

The city is highly fortified, and has a largely human population, though of late it is also teeming with Tengu and Ratfolk refugees. There is a non-negligible cohort of Illegitmati - a somewhat scandalous term for half-folk, who under petrenean law and custom are bastardized by default.

Geography

Albassaria has a large circular "outer wall", which at one point simply marked the boundary to its internal Old City, but nowadays is almost considered the formal boundry of the city itself. The city is garissoned by the armies of Petrenea.

The city is prized for its port and shipyards; it is the major port of trade by sea for all points to Petrenea and is particularly frequented by traders from Bastonia.

Economy

The Petrenean economy is surprisingly robust, and the city does well for itself, mostly because of its vassal city Albassaria which trades heavily with other cities along the coast and even as far north as Bastonia by way of the markets at Southport. This trade is especially in rich spices, exotic lumber, and reagents and produce culled from post-Great Collapse monsters now prevalent in the region. Demand for Arcwhale Oil from the Bastonians trumps almost all other trading concerns.

Politics

Petrenea was once the center of politics for the whole area now known as the Shimmering Shore, which was once properly known as the Petrenean Republic. While the republic has collapsed the city retains its republican roots - it is still governed by a Signoria of prominant nobles, guild heads and merchants. The city also frequently sends envoys to the other cities along the coast of the former Republic like Port Arbita and Pashkhara, even up-river to Roekka, to treat with those cities and pull together some semblance of a unified front against the beasts from beyond the Great Rift.