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Combined display of all available logs of Archivum Wisteria. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 23:09, 3 November 2025 Zadammac talk contribs created page Humans (Created page with "The '''Humans''' are a comparatively short-lived race of intelligent, mortal creatures, whose basic body plan have given rise to the term "humanoid". They were created on Ahren, sometime in the Primordial Myth epoch. They were created by The Enemy, whose proper demesne is Hell, who took a since-lost race of great apes from across the Eastern Sea to the south of Wisteria (the region now known as the Shimmering Shore, and "breathed awarene...")
- 18:10, 29 October 2025 Zadammac talk contribs created page Elves (Created page with "The '''Elves''' are an ancient and long-lived race of intelligent, abmortal humanoids who believe themselves to be descended from Pyria Valeptor and a number of ancesteral gods, demigods, and denizens of Elysium, who have settled mostly on Wisteria's northwest coast and in the northern portions of the Atlas Mountains. Much like their nearest cousins in size and influence, the Humans, the elves of Wisteria are not represented in one homogenous poli...")
- 13:23, 28 July 2025 Zadammac talk contribs created page Template:TTRPGs with Classed Systems (Created page with "<blockquote>While the TarnishedTale system is an unclassed RPG system, many fantasy RPG players are going to be familiar with specific character classes used in popular systems like Dungeons and Dragons 5e or Pathfinder. From time to time, articles about the world of Wisteria will include mention of these classes, but it's important to remember that the world itself is classless and that these terms might not be explicitly recognized by people in the world or used in spo...")
- 12:18, 25 July 2025 Zadammac talk contribs created page Arcane Seminary (Redirected page to Arcane Seminaries) Tag: New redirect
- 01:19, 12 January 2025 Zadammac talk contribs created page Royal Osmic Order (Created page with "{{Spoiler: Entangling Vines}} {{Spoiler: Path of Entanglement}} The '''Royal Osmic Order''', often shortened to "Osmic Order", "Royal Wizards", or "Wise Lords", are an order of wizards in the Kingdom of Bastonia. Unlike the majority of formal wizardry circles operating legally in the kingdom, the Osmics are not known for operating an Arcane Seminary. Instead, they are a prestige order populated entirely by journeyman (or higher) wizards; upon joining the order,...")
- 23:57, 11 January 2025 Zadammac talk contribs created page Template:Spoiler: Path of Entanglement (Created page with "<blockquote>It is not befitting a member of the Star-Counters to be over reliant on the stars. They don't lie per-se, but even the wisest may lie to herself.</blockquote> ''-Fascine Roam, Eldest Star-Counter'' This article (or section) contains potential spoilers for the '''Path of Entanglement''' Campaign. If you are a participant in that campaign, consider reading something else.")
- 23:54, 11 January 2025 Zadammac talk contribs created page Template:Spoiler: Entangling Vines (Created page with "<blockquote>You know better than anyone the gods are not always clear, never mind kind. The road from here is not always clear to me.</blockquote> ''-Valkan Astera, Mendicant Oracle'' This article (or section) contains potential spoilers for Entangling Vines.")
- 21:13, 26 December 2024 Zadammac talk contribs created page Skywatch (Created page with "'''Skywatch''' is a large city in eastern Bastonia, seat of the eponymous county and containing the fortification of Castle Skywatch. In terms of population, it is the largest city under the Bastonian flag which could be said to be within the scope of the Atlas Mountains, situated along the only real road between Estburg and the Pass of the Tall Folk. The city has some significant political capital as a result. Skywatch marshals a considerable and outsiz...")
- 16:59, 24 September 2024 Zadammac talk contribs created page Category:Clan Jarandsson (Created blank page) Tag: Visual edit: Switched
- 13:13, 4 September 2024 Zadammac talk contribs moved page Battle of Kalkin Gol to Battle of Grahn Urgot (Text replacement - "Kalkin Gol" to "Grahn Urgot")
- 13:13, 4 September 2024 Zadammac talk contribs moved page Kalkin Gol Horde to Grahn Urgot Horde (Text replacement - "Kalkin Gol" to "Grahn Urgot")
- 13:13, 4 September 2024 Zadammac talk contribs moved page Kalkin Gol to Grahn Urgot (Text replacement - "Kalkin Gol" to "Grahn Urgot")
- 20:14, 27 August 2024 Zadammac talk contribs created page Arcane Seminaries (Created page with "The '''Arcane Seminaries''' are a Bastonian institution of higher learning established by Sylvestrite orders of the Church of Bastonia for the dual purposes of providing magical education and serving as a place of magical research. Though few in number, these institutions form the core of arcane understanding in mainstream Bastonian culture. Abroad, they are sometimes known as the "Western Schools of the Ars Magica", a systemic understandi...")
- 18:24, 16 August 2024 Zadammac talk contribs created page Source (Created page with "{{Stub}} '''Source''' is the quantum of magical force in Wisteria. Different Schools of Magic model its behaviour in different ways, but all agree that the existence and manipulation of Source is the essence of magic.")
- 18:06, 16 August 2024 Zadammac talk contribs created page Gnostic Aseity (Created page with "The '''Gnostic Aseity''' is a hypothetical class of deities (usually represented as a single deity) which, if it existed, would be senior even to Primordial Dieties like The Almighty or The Fire-Keeper. The term refers to divine entities older than the creation of the universe, and possibly those who might have created the universe (or even the primordial dieties); anything younger would obviously be primordial. The name of the Gnostic Aseity is derived from...")
- 14:45, 10 May 2024 Zadammac talk contribs created page Magic (Created page with "{{Meta-Analysis}} '''Magic''' is an overloaded term in any discussion of Ahren, Wisteria, and the peoples and creatures that inhabit them. While some gameplay systems used to play out events in Wisteria may offer more concrete definitions of magic than what we are about to discuss, it's worth noting that they don't necessarily apply diagetically. For the purposes of illustrating these points, let's discuss magic through three sets of lenses: # The player of a ga...")
- 13:49, 10 May 2024 Zadammac talk contribs created page Template:Meta-Analysis (Created page with "<blockquote>''"Even the oldest of gods knows not how the beginning of the beginnings began."'' ''- Attributed to Anghara'' This article discusses the setting from a perspective fundamentally outside it and shouldn't be considered necessarily-true knowledge as understood by the characters inside the setting.</blockquote> Category: Meta")
- 13:20, 10 May 2024 Zadammac talk contribs created page Triumph of Heaven (Created page with "#REDIRECT(Feast of the Triumph#Celebration in Bastonia))") Tag: Visual edit: Switched
- 18:47, 11 October 2023 Zadammac talk contribs created page Hardgate (Bastonian Family) (Created page with "{{Stub}} The '''Hardgate Family''' was a fairly minor noble house of Bastonia, established around the year 1000 Age of Bastion. The principal line of the family were the scions of Uther Hardgate, First Baron Hardgate, who fought in the War of the Bastion Line with some distinction, eventually raising to the knighthood (in the Order of the Lanyard) and the Barony. By the time of the Southern Expansion, this was largely forgotten history...")
- 14:58, 10 October 2023 Zadammac talk contribs created page Hardgate (Settlement) (Created page with "'''Hardgate''' is a fortification attending a village in eastern Bastonia, a minor earldom of Estmarch along the River Coldwater. By all accounts, the town is of little economic or military importance, and existed chiefly as a necessary holdfast in the shadow of the Atlas Mountains, vassal to Skywatch. Long-standing as a minor Baroncy, Hardgate was raised to the status of an Earldom when Billiam Hardgate, First Earl Hardgate served in the armies o...")
- 14:07, 10 October 2023 Zadammac talk contribs created page Hardgate (Created page with "'''Hardgate''' is an ambiguous term. Did you mean: * Hardgate (Bastonian Family), a minor noble house of Estburg, or; * Hardgate (Settlement), the seat of an Estburgundian earldom?")
- 18:51, 6 October 2023 Zadammac talk contribs created page Baghar Testiments (Redirected page to Baghar Testaments) Tags: New redirect Visual edit: Switched
- 17:44, 20 September 2023 Zadammac talk contribs created page Breathing Orrery (Created page with "{{Incomplete Record}} Category: Specified Dungeons The '''Breathing Orrery''' is the contemporary name of a Pre-Baghar Culture ruin that was constructed deep beneath Star Rock and Green Knoll, in what is now the Lordless Lands of Western Wisteria. Knowledge of its exact location and the mechanism for accessing the dungeon was lost to Wisterian scholarship, and even knowledge of its existence was lost outside of the city of Baghar, though the...")
- 00:06, 19 September 2023 Zadammac talk contribs created page Church of the One (Created page with "{{Incomplete Record}} The '''Church of the One''', sometimes more enigmatically referred to as the '''Church of Truth''' or the '''First Truth''', is the common name for the loosely organized followers of The Enemy and the "redemptive" saints San Meteo and San Verus, by way of analogy to the Church of Bastonia. This name is chiefly used by two sorts of people: those wishing to cast aspersion on their enemies by associating them with Bastonia's most f...")
- 12:16, 18 September 2023 Zadammac talk contribs created page Church of the Almighty (Redirected page to Church of Bastonia) Tag: New redirect
- 12:14, 18 September 2023 Zadammac talk contribs created page Bastonian Monarch (Created page with "{{Stub}} The '''Bastonian Monarch''' is the ruler of the kingdom of Bastonia. Nominally, the position is hereditary, but frequent wars of succession within that kingdom have stimied its linear flow. The institution of the office came after the Battle of the First Wall, when The Almighty proclaimed her champion, San Lukas, the first such king. This granted a divine right of kings as well as bestowing a divine lineage argument to the Royal House, but of co...")
- 12:09, 18 September 2023 Zadammac talk contribs created page Atarlie (Redirected page to Atarlie Empire) Tag: New redirect
- 02:42, 18 September 2023 Zadammac talk contribs created page Sterromere (Created page with "'''Sterromere''' is is a large town in the northern quarters of Estmarch, a duchy of Bastonia. It is named for the nearby lake which it overlooks, which drains by a minor river which is tributary to the River Coldwater, and the Sterromere Road is tributary to the roads that join the Pass of the Tall Folk in the Atlas Mountains. The town does a rich trade in various metal goods, disproportionate to its size and remoteness, and is a County Seat (for the C...")
- 02:07, 18 September 2023 Zadammac talk contribs created page Brahm of Sterromere (Created page with "{{Stub}} '''Brahm of Sterromere''' was a metallurgist and blacksmith from Bastonia, circa the first century after the Battle of the First Wall. He was a native of what was, in his time, the small thorpe of Sterromere, in northern Estmarch. His principal achievement was the discovery of the techniques of working Himmelmetall. He was known to have been a holy man, and lay devotee of San Heather and is credited with being the craftsman who made the...")
- 11:46, 11 July 2023 Zadammac talk contribs created page Category:Awaiting Major Revisions (Created blank page)
- 01:33, 19 June 2023 Zadammac talk contribs created page Template:Major Revision (Created page with "<blockquote>''"If the Gods are omnipotent, or nearly, it stands to reason they are permitted to make mistakes."'' ''- Proverb attributable to Camus Inakas'' This article is incomplete and will require additional work.</blockquote> Category: Awaiting Major Revisions")
- 13:47, 17 June 2023 Zadammac talk contribs created page Transformative Conditions (Created page with "Medical practice in Wisteria recognizes a special class of conditions and diseases known as '''Transformative Conditions'''. These conditions often lead to permanent and irrevocable changes in the fundamental nature of the person who contracts them. This differs from progressive conditions in two major ways: * Transformative Conditions are necessarily communicable. While a condition like senile dementia irrevocably changes the sufferer, it's not possible to "catch" i...")