All public logs
Jump to navigation
Jump to search
Combined display of all available logs of Archivum Wisteria. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 00:11, 11 June 2023 Zadammac talk contribs created page Adamantium (Created page with "{{Stub}} '''Adamantium''', or adamantite, is a peculiar metal, first refined and created by the dwarves of the Clans of Magnus at the fort of Khaz Belgirn, who by all accounts remain the only smiths capable of making the "true" adamantium, with the metal as it comes from other races being considered inferior. Adamantium is a white, glassy metal refined from diamond as its ore, and the processing for which takes many months. The smelting and forging of Adamantium...") Tag: Visual edit: Switched
- 19:33, 8 February 2023 Zadammac talk contribs created page The Deep (Redirected page to The Deeps) Tag: New redirect
- 21:07, 14 December 2022 Zadammac talk contribs created page Church of Bastonia (Created page with "The '''Church of Bastonia''' is the official state religion (and only sanctioned religious observation) in the Kingdom of Bastonia, centered on the worship of the Almighty and her retinue of "Great Saints" - the majority of the Bastonian Pantheon. While arguably polytheistic, the Church of Bastonia's theological doctrine considers itself monotheistic due to differences in worship and practice as directed to the Almighty and the saints, which is discussed in f...")
- 13:56, 6 December 2022 Zadammac talk contribs created page Novyhorad (Created page with "'''Novyhorad''' is the easternmost of the Underkingdoms, extending by its underground roads from the borders of Great Siem at its northwestern corner through narrow passages and deep vaults until it emerges into the wide chambers of its eponymous capital at its southeast, which has surface access near the city of Twowaters. Though hazardous and prone to flooding (which in some cases has cut it off from Great Seim), the kingdom is rich i...")
- 13:50, 6 December 2022 Zadammac talk contribs created page Padkohn (Created page with "'''Padkohn''', known to some as Karlikavajask of the West (much to its own citizens' annoyance) is a kingdom of The Underkingdoms, peopled by goblins and extending under portions of Zeemarch and the North in Bastonia. The goblins here have established several surface settlements in addition to their underground cities, most notably both the Seelie Tower and the ruins of the Unseelie Tower. Goblin raids and parties are so bold...")
- 13:47, 6 December 2022 Zadammac talk contribs created page Karlikavajask (Created page with "'''Karlikavajask''', sometimes simply called "Northeastern Goblindom", is one of The Underkingdoms of the Goblins, thereby owing nominal fealty to Great Siem. It is actually a relatively small region, with limited surface holdings in the forests south of Estburg in Bastonia. Beneath the surface, it extends somewhat further in greater Estmarch, and there are secret roads through The Deep that join it to Great Siem. Life in Karlikavajask is har...")
- 13:35, 6 December 2022 Zadammac talk contribs created page Imperial Magister (Created page with "{{Stub}} An '''Imperial Magister''' is a courtesy title, of which there can be only one at a time, granted to the chief academic advisor to the emperor of the Atarlie Empire. The title is one of great privilege and its holder is usually a trusted member of the Imperial Household, owing to the role provided by the holder, to whom is entrusted the continuing education of the emperor and the education of the emperor's children.")
- 13:33, 6 December 2022 Zadammac talk contribs created page Magister Idiodox (Created page with "{{stub}} '''Magister Idiodox Rophainsis''' was an Imperial Magister of the Atarlie Empire, a high-ranking archival prelate in the church of Camus Inakas, and a proponent of the colleges in Herroka, who was born just after the Carcolie split, putting his birth sometime around Age of the Gods 510. He is known to have lived an impossibly long time for an elf - some 1200 years - and is famous for several of his works, which have become standards of Ars...")
- 13:29, 6 December 2022 Zadammac talk contribs created page Red Masters (Created page with "{{Stub}} '''Red Master''' is a title in the hierarchy of the great church of the goblins, a rank above bishop but below Great Goblin in precedence. As a goblin title it is best understood by its capacity to ben exploited and abused, and so is perhaps best defined by its most powerful conferred privilege. The Red Masters, collectively, meet regularly in Siem in order to legislate on church matters and lobby the Great Goblin to make his fiat in their favour. Impor...")
- 13:15, 6 December 2022 Zadammac talk contribs created page Diety (Created page with "{{Incomplete Record}} A '''deity''', also known as a God, Divine Paragon, or other appropriate epithet, is a special class of being whose power eclipses and encompasses that of all living mortals - even the least powerful god can handily dispose of the most powerful warriors and mages of Ahren, at least in single combat. Divines are always immortals - some of them have outlived all of history itself - and are extremely difficult to kill because of their peculiar rel...")
- 18:51, 13 September 2022 Zadammac talk contribs created page Halls of Torserd (Created page with "{{Dungeonmaster Lore}} {{stub}} The '''Halls of Torserd''' are a hypohtesized divine realm to be found at the base of the Rift of Duersterkrak, though the precise nature and contents of the realms are subject to dispute. Two main theories have emerged: # The Halls are, as topology would suggest, physically on Ahren, deep below the Atlas Mountains, which would make them the only divine realm on the material plane, or; # The Halls are on another plane (not unh...")
- 18:42, 13 September 2022 Zadammac talk contribs created page Great Siem (Created page with "Great Siem, heartland of the Underkingdoms is a central region relatively shallow in the Deeping, located in an area roughly bounded by Star Rock in the south, Val Verra in the north, Southport in the west, and Crossroads in the east. Its various subordinate cities all have passages which pass through Siem, the historical goblin capital, and it controls passages that link the other goblin underkingdoms. It's possession of Pyrmor, near So...")
- 18:40, 13 September 2022 Zadammac talk contribs created page Greater Siem (Redirected page to Great Siem) Tag: New redirect
- 18:40, 13 September 2022 Zadammac talk contribs created page Goblins (Created page with "{{Stub}} The Goblins are a race of squat, green-through-grey-skinned humanoids native to the Deeping throughout Wisteria, famous for their scavenger natures. The largest polity of the goblins, to be found beneath Bastonia and the Lordless Lands, is known as the Underkingdoms, and is the culture which most surface-dwellers ascribe to goblinkind, fairly or not.")
- 18:38, 13 September 2022 Zadammac talk contribs created page Great Goblin (Created page with "The '''Great Goblin''' is the title of the chief primate of the Church of Gob, the primary religion of the Goblins of the Underkingdoms. The holder of the title is almost always also the King of Greater Siem, the largest and most central of said underkingdoms, and is elected after the death of his predecessor by the Red College - almost always from among their own number. Nominally, all of the underkingdoms are loyal to the Great Goblin in his dual...")
- 18:30, 13 September 2022 Zadammac talk contribs created page Pre-Baghar Culture (Redirected page to Pre-Baghar Civilization) Tag: New redirect
- 18:29, 13 September 2022 Zadammac talk contribs created page Gob (Created page with "'''Gob''' is the sole diety of The Underkingdoms, center of its worship, and, like Anghara, an oddity of divinity. Gob has been made manifest by the collective faith of the Goblins of the Underkingdoms, with his nature and patronage both shaping and being shaped by the goblin understanding of Pre-Baghar Culture ruins throughout their domain. Though a Lawful Evil deity, he is seen as a saviour, protective (even paternal) figure, and avenging angel by the g...")
- 17:50, 13 September 2022 Zadammac talk contribs created page Atarlie Foothills (Redirected page to Atlassian Foothills) Tag: New redirect
- 17:47, 13 September 2022 Zadammac talk contribs created page Age of the Summer of Mortals (Created page with "{{Stub}} The '''Age of the Summer of Mortals''' is the period that began with the elvish year following the signing of the Hall Hill Concords, an accession treaty in which the Hearthlands became a protectorate of the Atarlie Empire, dramatically expanding the Atarlie Frontier and more or less unifying eastern Wisteria. In Bastonia's reckoning of the years, the same year was the 53rd Year of the Age of Bastion. ''See Also: History''")
- 18:52, 12 August 2022 Zadammac talk contribs created page Archives of Torserd (Created page with "{{Incomplete Record}} The '''Archives of Torserd''' is a physical campus, the institution maintaining the campus, and the collection thus maintained at Khaz Duersterkrak, in its own complex across the Hall of Hallows from the Temple of the Deep. The Archives are an especially famous institution, and a major (possibly sole) driver for travel to the city unrelated to trade. Torserd Magnusson is himself credited with the foundation of the institution early in...")
- 12:00, 5 August 2022 Zadammac talk contribs created page Siem (Created page with "'''Siem''' is the capital city of Great Siem, nominally making it the center of all goblindom, at least so far as the culture of The Underkingdoms is concerned, and is located in the Deeping somewhere below and roughly south of the city of Val Verra. Because it's relatively sallow and decidedly central position means it is well insulated from the attacks of enemies of the goblins, and because it is the chosen seat of the Great Goblin - and by extensio...")
- 23:55, 30 July 2022 Zadammac talk contribs created page Galenasdale (Created page with "'''Galenasdale''', is a an encampment the size of a small town in the Atlas Mountains, located somewhere near Khaz Glorlode, which places it in the surface region that is relatively lawless and contested between the Carcolie Rook-Elves, the dwarves of Clan Marrensson, and the Atarlie Empire, who are the proprietors of the encampment. The encampment was established only recently, and incorporated as a part of the Imperial Province, so that the Gove...")
- 15:08, 21 July 2022 Zadammac talk contribs created page Judge of the Change (Redirected page to Judges of the Change) Tag: New redirect
- 15:07, 21 July 2022 Zadammac talk contribs created page Keeprats (Created page with "{{Incomplete Record}} The '''Keeprats''' are an entire category of undead aberrations, of varying size and, mostly, of middling intelligence which can be found in Graven Keep. Asa subset of the Gravenlings, they are a species believed to have been created at, and exclusively found within, Graven Keep, during a disasterous experiment by Kerr Ultwin in the early first century of the Age of the Summer of Mortals, or in the centuries that followed. Despi...")
- 23:44, 12 July 2022 Zadammac talk contribs created page Graven Warden (Redirected page to Graven Wardens) Tag: New redirect
- 17:52, 12 July 2022 Zadammac talk contribs created page Judges of the Change (Created page with "{{Incomplete Record}} The '''Judges of the Change''' are a type of medium aberration, of exemplary intelligence and full sentience, which can be found in Graven Keep. As one of the Gravenlings, they are a species believed to have been created at, and exclusively found within, Graven Keep, during a disasterous experiment by Kerr Ultwin in the early first century of the Age of the Summer of Mortals. Judges of the Change are persons, albiet persons wit...")
- 17:21, 12 July 2022 Zadammac talk contribs created page Gravenknights (Created page with "{{Incomplete Record}} The '''Gravenknights''' are a type of large, undead aberrations, of middling intelligence which can be found in Graven Keep. As one of the Gravenlings, they are a species believed to have been created at, and exclusively found within, Graven Keep, during a disasterous experiment by Kerr Ultwin in the early first century of the Age of the Summer of Mortals. As their name implies, the Gravenknights can be thought of as the combata...")
- 16:54, 12 July 2022 Zadammac talk contribs created page Graven Wardens (Created page with "{{Incomplete Record}} The '''Graven Wardens''' are a type of medium, undead aberrations, of middling intelligence which can be found in Graven Keep, and, rarely, in its surrounding environs. As one of the Gravenlings, they are a species believed to have been created at, and exclusively found within, Graven Keep, during a disasterous experiment by Kerr Ultwin in the early first century of the Age of the Summer of Mortals. As their name implies, the Wa...")
- 14:45, 12 July 2022 Zadammac talk contribs created page Thaumaturgy (Created page with "{{Stub}} The Wisterian term "thaumaturgy" refers to any type of magic that combines two or more major varieties of magical discipline, usually arcane or occult and divine magic together.")
- 14:41, 12 July 2022 Zadammac talk contribs created page Gravenlings (Created page with "{{Incomplete Record}} '''Gravenlings''' is a generic term used for the various monsters that purportedly inhabit Graven Keep from after its fall in ASM 50 when Kerr Ultwin corrupted them through the loss of control of a thaumaturgic ritual. By the time of the early 17th century ASM, the creation of the Gravenlings and the fall of Graven Keep was the stuff of the legendaria of Bastonia, the Confederacy of Sages, and the Orcish Nation...")
- 14:18, 12 July 2022 Zadammac talk contribs created page Rift of Duersterkrak (Created page with "{{Incomplete Record}} The '''Rift of Duersterkrak''', also known as '''The Deepest Well''', is an ancient, probably artificial, structure within and beneath the Temple of the Deep in Khaz Duersterkrak. The Rift predates the settling of the clanfort, and is said to be one of the causes behind Torserd Magnusson choosing to establish his clan's capital there, as well as being deeply implicated in his eventual demise and disappearance. The rift's best-attribute...")
- 12:58, 16 June 2022 Zadammac talk contribs created page Magister Idiodox's Registry of the Races (Created page with "'''Magister Idiodox's Registry of the Races''' is an often-reproduced fifteen volume set of books which was created over the run of two centuries, the final volumes released in ASM 1301. While the texts themselves are universally prefaced with admonitions to defer to the testimony of the subjects of the work, each volume comprises a study on a specific culture on Wisteria: the Atarlie Empire, the Carcolie, the Hearthlanders, each city of the former Petrenean Republic, th...")
- 16:15, 1 June 2022 Zadammac talk contribs created page Strandbeast (Created page with "The '''Strandbeasts''' are a genus of Colossal Aberrations of bestial intelligence which can be found in small numbers throughout the Lordless Lands, Great Fen, and The Bleak in western Wisteria. While no two have entirely the same bodyplan, they fall crudely into three general types: '''Plainstrider''', '''Mireloom''', and '''Bleakling''', respective to the locations in which they are found. Strandbeasts are peculiar creatures, alien to the primary ecolo...")
- 12:36, 10 March 2022 Zadammac talk contribs created page Great Circle Trading Company (Created page with "{{Dungeonmaster Lore}} The '''Great Circle Trading Company''' is a dual-chartered mercantile guild headquartered in the cities of Tripolis and Oversea, with subsidiary offices in Coldwater, Southport, Albassaria, and South Point. The guild is notable for two primary reasons: it is one of a very small number of guilds whose operating charter is recognized in both the Atarlie Empire and Bastonia (where it originated), and it is one of few m...")
- 19:04, 1 March 2022 Zadammac talk contribs created page Template:Dungeonmaster Lore (Created page with "<blockquote>''"It is neither wise nor desirable to attempt to know everything."'' ''- Excerpt of the Handbook of the Angharite Janissaries'' This article contains ''optional'' lore or worldbuilding that may or may not be true at the discretion of your Dungeon Master.</blockquote> Category: DM Lore")
- 17:11, 22 February 2022 Zadammac talk contribs created page The Underkingdoms (Created page with "'''The Underkingdoms''' of the Goblins is the collective name for the various Goblin-ruled states in the Deeps, particularly the portions of The Deeping beneath southern Bastonia, the Frontier Counties, and parts of the Lordless Lands. Much like their closes above-ground neighbours, Bastonia and the Orcish Nation, the political landscape of the Underkingdoms is frequently-shifting. Unsurprisingly due to the personalities of the Goblins the...")
- 03:46, 2 February 2022 Zadammac talk contribs created page Heronburg (Created page with "'''Heronburg''' is a western fortification in the Bastion Line, a string of ancient fortifications along what is now the border of the Frontier Counties, and which had once described the southern border of the kingdom of Bastonia. The name is also extended to the ''small town'' of Heronburg, which exists immediately outside its walls. Heronburg is a subordinate holding of the Order of the Lanyard. It's name is taken from a legendary event in which the first C...")
- 15:36, 5 January 2022 Zadammac talk contribs created page The Deepened (Created page with "{{Stub}} '''The Deepened''' are a unique caste within the society of the Sikaari of the Great Fen. While leadership is not quite the right term in the anarchy of the Fen, the Deepened are the professional caste of spiritual and physical support, espousing the folk religion of the Sikaari Pantheon and teaching the Fennish Reflections, a variant of the Secrets of Nature. In adventuring terms the caste is largely made up of druids and a minority of cler...")
- 20:10, 3 January 2022 Zadammac talk contribs created page Sikaari (Created page with "The '''Sikaari''' (lit. "The Searchers in the Waters"), sometimes called the Lizardfolk, the Skinks, or "Swampkin" by outside civilizations. They are a native race to Wisteria and are found mostly in the Great Fen. Much like the unrelated Carcolie, they have a loose societal structure, though they are far less nomadic, instead forming cliqueish "bands" which control hidden villages in the swamps of the Fen, known as "Wallows". The Sikaari culture is inherent...")
- 15:30, 29 December 2021 Zadammac talk contribs created page Zura (Created page with "'''Zura''' is a Lord of the Abyss, whose dominion over vampirism and those who suffer from it have earned her the title '''Vampire Queen'''. Once a demon, and of unspeakable ancientness, Zura is the source of vampirism in Ahren, and thus exemplifies its best qualities - the seductive, predatory, and ultimately treacherous nature. This makes her, in many ways, the antithesis of Orcus, the God-Lich and rival Lord of the Abyss. Where Orcus made himself into what...")
- 15:07, 29 December 2021 Zadammac talk contribs created page Haagenti (Created page with "'''Haagenti''' is a Lord of the Abyss, whose dominion over material transformations have earned him the epithets '''Inner Genius''', and '''King of Alchemy'''. A demon of such advanced age as to have been "old at the beginning of time", he predates all the other Lords of the Abyss except Sith-Mycel, many of whom blame him for the existance of The Firchliss; a charge he would deny. A chaotic evil diety, the symbol of which is usually a skull...")
- 14:36, 29 December 2021 Zadammac talk contribs created page Shax (Created page with "'''Shax''' is a Lord of the Abyss, whose dominion over secrets, betrayals, vengence, and the quiet knife have earned him a variety of eipthets, such as '''The Blood Marquis, Consort of Lies, and Speaker of Murders'''. He was once a demon, born of the chaos of the Abyss, but has lived longer than some gods and has risen to a commensurate level of power. His worship is especially common among assassins; his commandments demand betrayal, and even his most devout ser...")
- 14:11, 29 December 2021 Zadammac talk contribs created page Pazuzu (Created page with "'''Pazuzu''' is a Lord of the Abyss, whose dominion over the winds and those who live by them have earned him the epithets '''Sultan of the Winds, and Demon Lord of the Winged Beasts'''. He was once a demon, born of the chaos of the Abyss, but has lived longer than some gods and has risen to a commensurate level of power. His absolute dominion over the winds of that realm and his immense power in the sphere of air have earned him followers among many sorts of spe...")
- 20:15, 28 December 2021 Zadammac talk contribs created page Orcus (Created page with "'''Orcus''' is a Lord of the Abyss, whose dominion over undeath has earned him the epithet '''the God-Lich'''. He was once a demon, born of the chaos of the Abyss, but has lived longer than some gods and has risen to a commensurate level of power, and at some point he became what is usually thought to be impossible - an undead demon. While not widely worshipped by the mortals of Ahren, he nevertheless has followers among morally flexible mages, especially nec...")
- 19:51, 28 December 2021 Zadammac talk contribs created page Dagon (Created page with "'''Dagon''' is a Lord of the Abyss, whose dominion over sea, storms, and the long decay of time has earned him the epithet '''Lord of the Seas'''. He was once a demon, born of the chaos of the Abyss, but has lived longer than some gods and has risen to a commensurate level of power. While not widely worshipped by the mortals of Ahren, he nevertheless has followers among sailors, fishermen, and merchants, as well as whole cults of subaquatic civilizations at h...")
- 19:30, 28 December 2021 Zadammac talk contribs created page Sith-Mycel (Created page with "'''Sith-Mycel''' is a Lord of the Abyss, whose dominion over decay, rot, and vermin have earned it the epithets ''Prince of Rot''', and '''Lord of Worms and Fungii'''. Sith-Mycel is a demonic entity, born of the chaos of the Abyss, which has lived longer than some gods and has risen to a commensurate level of power. Somehow, Sith-Mycel has the power to even shield itself and its realm from the Firchliss in spite of its unusual nature. A chaotic evil diety, the s...")
- 19:01, 28 December 2021 Zadammac talk contribs created page Age of Tutelage (Created page with "{{Stub}} The '''Age of Tutelage''' is a period of the Chronology of Dwarvenkind, which begins with the forging of the first dwarves by Magnus Allfather and ends with the retreat of the Dwarven Pantheon into Khaz Urheim. During this period, the gods of the Dwarves actually lived among their creations and assisted in the foundation of their cities and social structures - including the very Clans of Magnus themselves.")
- 18:00, 28 December 2021 Zadammac talk contribs created page Gate Storms (Redirected page to Gate Storm) Tag: New redirect
- 17:57, 28 December 2021 Zadammac talk contribs created page Himmelmetall (Created page with "{{Stub}} '''Himmelmetall''' (Bastonian: "Heaven Metal"), known to the dwarves of the Atlas Mountains as "Starbinding", is a curiously matte black metal discovered in limited mines throughout The North and northern portions of Estmarch. It is found in nearly pure ores and nuggets throughout those regions including The Deeps below those places. Himmelmetall is unique among the magical metals as being first discovered and worked by humans. It is particular...")
- 17:13, 28 December 2021 Zadammac talk contribs created page Baphomet (Created page with "{{Incomplete Record}} '''Baphomet''' is a Lord of the Abyss, whose dominion over the draconic, taurine, and bestial has earned him the epithet '''King in the Maze'''. He was once a demon, born of the chaos of the Abyss, but has lived longer than some gods and has risen to a commensurate level of power. While not widely worshipped by the mortals of Ahren, Baphomet has followers especially among evil dragons and those loyal to them, as well as those among all...")